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The best in every way for your bandit raids. Add a Noble Blood I doctrine.
The #1 unit for bandit raids, as WIWI mentioned. They're a good cav unit that can counter other cav units, bypass braces with their shield (only on charge), and act as a general cavalry unit in a brawl but excel on flanks, they need all the survivability they can get. All of their abilities heal them for two instances, which is why Furious strike is nice to have when the others are on cool-down. The last doctrine slot is meant to be Noble Blood 1, but the website doesnt provide that at this time.
Unit veterancy progression
2 skills available
The unit raises their shield to block incoming arrow attacks while charging forward, dealing a strike worth double damage.
The unit moves through the enemy's formation while dealing blows with their swords, temporarily increasing their own maximum health by 40% and all defences by 100 points.
2 formations available
A loose formation that reduces unit vulnerability to ranged weapons.
The unit forms a wedge-shaped formation to break through enemy lines.
2 doctrines available
1 kit available
5 tiers of challenges