Known as a Sipho or Flames. They burn enemies, protect them with a hero and other units like shields etc.
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Siphos/Flamers are one of the key special units in Gold Lock, not because of their numbers but their ability to stop enemy advance and deal a lot of damage in quick succession, especially when holding chokepoints.
I'm a experienced sipho player, and this build is like jesus if he was born. 15% more ammo and 16% reduction on ls for TW scenarios obviously individuals won't have this ammo doc but this can be replaced by using the health doc. Do use the 50 damage per flame doc and use the extra 200dmg blue doc (DO NOT USE THE HERO DAMAGE DOC, it does not make a difference)
Unit veterancy progression
2 skills available
The unit sprays a longer blast of hellfire that will set the enemy on fire for some time.
The unit sprays a quick burst of hellfire. Hellfire will continue to burn on the ground for an extended period of time, inflicting lots of burning damage to enemies passing through.
2 formations available
The unit forms a horizontal line. Good for defending against an oncoming enemy.
The unit stands in two criss-crossing ranks, making it superior at making frontal attacks.
2 doctrines available
7 tiers of challenges