Doctrines





5/5
Siege Fighter Doctrine
Increases all types of damage inflicted in sieges by 8%.
Double Fire Doctrine V
Unlocks Double Fire. Cannot be used with Focus Fire. Cooldown lasts 45 seconds. Increases rate of fire by 12%.
Gunsight Doctrine V
Increases shooting accuracy by 40%. Increases piercing damage by 80 points.
New Ammo Doctrine V
Increases ammo by 35%. Increases amor penetration by 140 points.
Breakthrough Doctrine
Increases Damage Dealt to units by 95 If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 10%. True damage applied to every hit. It is better than standard piercing/slashing/blunt damage doctrines on low ability multipliers.
Skill Tree
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