Another support unit like Bagpipers and Alchemists, basically make them have some form of mobility and defense doctrines while also using both their unique doctrines because they're really good, especially if you comms your team to fight on the resupply point and their other unique doctrine just adds small bonuses on many applications for them which is really good enough to not want to bring it.
Doctrines



3/5
Mobility Doctrine V
Increases movement speed by 7% Unlocks Sprint: increases movement speed by 15% for 12 seconds.
Helot Auxiliary: Artisan
Supply points provide allies with 20% damage reduction and 20% movement speed. The effect will disappear 8 seconds after leaving the Supply Point range.
Helot Auxiliary: Nimble Stride
Increases unit's movement speed by 5%, health by 80, and piercing defense by 100 points.
Skill Tree
