Regardless of being susceptible to fire, they can be very tanky and are often utilized as one of the main push units during blue lock due to their large health pool.
Doctrines





5/5
Epic Spear Doctrine III
Increases slashing defence by 100. Increases piercing defence by 100. Increases blunt defence by 100
Epic Blunt Defence Doctrine
Increases Blunt defence by 105.
First Aid Doctrine V
Reduces damage taken when armor pierced by 35%. Unlocks Regeneration: regenerates 150 health every for 15 seconds.
Awareness Doctrine V
Reduces damage taken from cavalry charges by 500 points. Reduces damage taken from rear attacks by 20%.
Block Doctrine V
Increases block by 300 points. Reduces damage taken by 90 points.
Skill Tree
