Men-at-Arms

Men-at-Arms

DMG Build

Doctrines
Assault Doctrine V
Stamina Doctrine V
Iron Damage Doctrine V
Charge Doctrine V
Noble Blood Doctrine I
5/5

Assault Doctrine V

Reduces damage taken while charging by 40%.

Stamina Doctrine V

Reduces charge cooldown by 24%. Increases the number of charge targets by 1.

Iron Damage Doctrine V

Unlocks Ironsides: increases piercing, slashing, and blunt defence by 175 points for 12 seconds. Also, while skill is in effect all types of damage are increased by 120 points.

Charge Doctrine V

Increases charge damage by 250 points. Increases charge's block break by 450 points.

Noble Blood Doctrine I

100 points of ranged damage taken is converted to continuous bleeding. While bleeding, damage dealt and movement speed are increased by 15%.

Skill Tree