Doctrines





5/5
Health & Resistance Doctrine V
Increases health by 300 points. Reduces damage taken by 5%.
Unit Damage Doctrine V
Increases damage dealt to unit by 120 points. Increases all types of damage by 80 points.
Hero Damage Doctrine V
Increases damage dealt to heroes by 115 points. Increases all armor penetration by 110 points.
Iron Damage Doctrine V
Unlocks Ironsides: increases piercing, slashing, and blunt defence by 175 points for 12 seconds. Also, while skill is in effect all types of damage are increased by 120 points.
Noble Blood Doctrine I
100 points of ranged damage taken is converted to continuous bleeding. While bleeding, damage dealt and movement speed are increased by 15%.
Skill Tree
