A build focused on hero wiping
Increases damage inflicted in sieges by 100. The difference between siege damage and field damage is based on the map regardless of matchmaking or territory war modes.
Increases damage dealt to heroes by 115 points. Increases all armor penetration by 110 points.
Increases movement speed by 30%. Increases slashing damage by 90 points. Increases slashing armor penetration by 60
Increases damage dealt to infantry by 250 points. Reduces charge cooldown by 7 seconds.
Unlocks Furious Strike. The unit immediately makes an overhand strike and then advances, dealing out up to three further attacks. Can attack up to 2 extra targets each time.
29/06/2025