This build is all solely focused on relying on their mastery, why? Their last mastery node provides an outrageous stack for their health and damage, it doubles their health by 100%, and increases their damage by 50%, essentially making top line not really that necessary and to have them more geared into surviving their encounters after applying damage. Their charge will be top notch with max stacks and they will get these stacks easily if you sally with them, essentially macroing from the wall and cleaning up a lot of units with them. Once you get max stacks, retreat them, heal 'em, and then use them.
Increases health by 300 points. Reduces damage taken by 5%.
Increases all defences by 80 points. Reduces damage taken by 5%.
Increases movement speed by 30%. Increases slashing damage by 90 points. Increases slashing armor penetration by 60
Increases damage dealt to infantry by 250 points. Reduces charge cooldown by 7 seconds.
Reduces unit's Leadership cost by 16%.
07/10/2025