Doctrines





5/5
Epic Lance Doctrine I
Increases charge damage by 225.
Epic Lance Doctrine II
Reduces damage taken while charging by 40%.
Epic Piercing Damage Doctrine
Increases Piercing damage by 90.
Breakthrough Doctrine
Increases Damage Dealt to units by 95 If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 10%. True damage applied to every hit. It is better than standard piercing/slashing/blunt damage doctrines on low ability multipliers.
Assassination Doctrine
Increases Damage Dealt to heroes by 85 If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 9%. True damage applied to every hit. It is better than standard piercing/slashing/blunt damage doctrines on low ability multipliers.
Skill Tree
