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Don't play these for now till they get buffed, but if you're looking for making a ranged player have a bad day, then this is the unit. Essentially try to target range and keep on using their ranged attacks for blobs and heroes (Spam Double Axe ability) when you get the opportunities, you don't wanna be idle with these guys otherwise you'd be falling behind on damage you otherwise could've gotten that would've helped your team. Dive ranged units when you get the chance with their Throw Axes ability in their RANGED STATE. The charge in melee state is horrible.
Unit veterancy progression
4 skills available
Throws axes to the designated area, inflicting lots of damage and knocking down the enemy. After use, Close To The Edge can be triggered within 7 seconds. Close to the Edge: The unit charges to where Throw Axes attacks fell, dazing enemies along the way and dealing a small amount of damage. It will then attack nearby enemies. After ammo is depleted, skill changes to Raider Charge: The unit charges as directed, dazing enemies along the way and dealing a small amount of a damage. It will then attack nearby enemies.
The unit charges to where Throw Axes attacks fell, dazing enemies along the way and dealing a small amount of damage. It will then attack nearby enemies.
Each warrior quickly throws two axes at the enemy. Deals a relatively high amount of damage. When there are no targets nearby, movement speed is increased. After ammo is exhausted, skill changes to Cutting Edge: Immediately rushes toward the nearest enemy and launches a series of quick attacks.
The unit charges as directed, dazing enemies along the way and dealing a small amount of damage. It will then attack nearby enemies.
2 formations available
The unit spreads out a little to lessen the damage from ranged attacks.
A formation suitable for making fast charges.
2 doctrines available
1 kit available
5 tiers of challenges