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Axe Raiders
Axe Raiders

Don't play these for now till they get buffed, but if you're looking for making a ranged player have a bad day, then this is the unit. Essentially try to target range and keep on using their ranged attacks for blobs and heroes (Spam Double Axe ability) when you get the opportunities, you don't wanna be idle with these guys otherwise you'd be falling behind on damage you otherwise could've gotten that would've helped your team. Dive ranged units when you get the chance with their Throw Axes ability in their RANGED STATE. The charge in melee state is horrible.

Doctrines

Siege Fighter Doctrine

Increases damage inflicted in sieges by 100. The difference between siege damage and field damage is based on the map regardless of matchmaking or territory war modes.

Epic Combat Doctrine

After every 3 attacks, the next attack s damage will be increased by 11%. Every 6 attacks, 15% maximum health will be restored. Every 9 attacks, a 2.5-second control immunity effect is granted.

Unit Damage Doctrine V

Increases damage dealt to unit by 120 points. Increases all types of damage by 80 points.

Hero Damage Doctrine V

Increases damage dealt to heroes by 115 points. Increases all armor penetration by 110 points.

Epic Leadership Doctrine

Reduces unit's Leadership cost by 16%.

Magik
Magik

07/10/2025