Leadership
295
Value
6
Mastery Points
Era
Golden
Season
None
Max Level
30
Unit Types:
The knights charge forward to destroy their foes. Even if their charge is interrupted, it will stun units and heroes in front, and increase their damage taken by 30%. For every knight that is interrupted by a hero's crowd control attack, cooldown is reduced by 6 seconds, up to a maximum of 18 seconds.
A loose formation that reduces unit vulnerability to ranged weapons.
The unit forms a wedge-shaped formation to break through enemy lines.
The unit stands in two ranks, making it better at frontal attacks.