After every 3 attacks, the next attack s damage will be increased by 11%. Every 6 attacks, 15% maximum health will be restored. Every 9 attacks, a 2.5-second control immunity effect is granted.
Increases damage dealt to unit by 120 points. Increases all types of damage by 80 points.
Increases damage dealt to heroes by 115 points. Increases all armor penetration by 110 points.
In basic attack, every 6 seconds, you can trigger a heavy attack with high and effects. This attack applies to the units, reducing their Piercing, Slashing, and Blunt defenses by12%, movement speed by 10% for 12 seconds, up to a maximum of 3 stacks.
Reduces unit's Leadership cost by 16%.
16/07/2025