Attacks really fast and collects a lot of grass (units, +1 node), practically their 3/6/9 doctrine will keep them alive during this, meaning they won't be needing the beginning of bottom veterancy line.
Doctrines





5/5
Siege Fighter Doctrine
Increases all types of damage inflicted in sieges by 8%.
Epic Combat Doctrine
After every 3 attacks, the next attack s damage will be increased by 11%. Every 6 attacks, 15% maximum health will be restored. Every 9 attacks, a 2.5-second control immunity effect is granted.
Mobility Doctrine V
Increases movement speed by 7% Unlocks Sprint: increases movement speed by 15% for 12 seconds.
Unit Damage Doctrine V
Increases damage dealt to unit by 120 points, Increases all types of damage by 80 points.
Epic Leadership Doctrine
Reduces unit's Leadership cost by 16%.
Skill Tree
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