Just go all out damage doctrines with these guys, take their unique doctrine though for 4 seconds off their incendiary ability, really useful. (or you could be more preservative with them, and instead replace the unique doctrine with a LDS, your choice though, just more expensive). (The two javelin doctrines are mean't to be here but they're not. so put Javelin Attack Doctrine V and Javelin Attack Doctrine V on them too as the last slots).
Increases damage inflicted in sieges by 100. The difference between siege damage and field damage is based on the map regardless of matchmaking or territory war modes.
Increases damage dealt to unit by 120 points. Increases all types of damage by 80 points.
Reduces Burning Plains cooldown by 4 seconds.
25/10/2025